day-one-patch
What this skill does
The skill 'day-one-patch' is a tool for game development teams to prepare a day-one patch for a game launch. It scopes, prioritizes, implements, and QA-gates a focused patch addressing known issues di
github/donchitos - general - 23.8k stars
Threat analysis
Skill info
pkg:github/Donchitos/Claude-Code-Game-Studios@984023d?skill=day-one-patchAssessments
No risk patterns detected in this scan. A clean automated scan is a good signal, not a guarantee.
Badge
Add the Anomity scan badge for day-one-patch to your README.
How Anomity governs this at runtime
Scan-time vetting tells you what a skill says it will do. Anomity's Endpoint Sensor sees what agents actually do: it discovers skills alongside every other AI artifact on the endpoint, and runtime governance can allow, deny, or log the tool calls a skill triggers. Policy violations route to your SIEM, Slack, email, or Jira, backed by a queryable 90-day audit trail.
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Methodology and disputes
Every skill is assessed by the Anomity Skill Intelligence engine against its public source; findings indicate risk patterns, not confirmed exploitation. Maintainer of day-one-patch? Report an issue or request a rescan.




